Projectile

ClubCrawler.Objects.Weapon. Projectile

A projectile, created by a Weapon

Constructor

new Projectile(config)

Source:
Implements:
Parameters:
Name Type Description
config ClubCrawler.Objects.Weapon

The firing weapon

Methods

dealDamage()

Source:

Called by Interfaces.Interact when damage is dealt

fireAt(target)

Source:

Gives bullet velocity towards target

Parameters:
Name Type Description
target Object

with an x and y

hitWall()

Source:

Called when wall collide occurs